



Also, I did not find Styx to be a typically modern designed loot hoarder, as is the case with so many video games in this day and age. This is a game that you can and should savor rather then rush through. I found that I grew as a gamer by playing Styx in that I added much more patience to my gaming skillset. I realize that such an assessment can be subjective relative to preferred game genre and player skill. In fact there are opponents that are simply too heavily armored or too powerful for the protagonist to mess with at all. Styx does not encourage conflict, which is refreshing if ya think about it, and which also makes sense given this game is a rogue heavy sneaker primarily. Suspension of disbelief is part of the journey in any video game. The setting is the gorgeously designed and dangerous floating city of Akenash, which does at times feel a little pre conceived (what architect doesn't include all the climbing hooks a rogue goblin would need when they lay out a city ?) but hey, it's a video game. The plot becomes very personal as it grows, which makes your involvement all the more absorbing. The main characters are funny, irreverant, but deadly serious when need be. Styx serves as a prequel to 2012's Of Orcs and Men. The storyline has a few surprises / plot twists and keeps you moving along nicely. Anyone who has an appreciation for the evolution of PC gaming graphics would not have a problem with this in any case. Be mindful that Styx was released in 2014 so it's graphics are a little dated, but still damn good.
